Sunday, September 9, 2012

Hel Guide

Smite Hel Guide by KraussoGaming

Cupid Guide

Smite Cupid Guide

Bakasura Guide

Smite Bakasura Guide by 1337VG

Anhur Guide

Smite Anhur Guide by Haasth22

Thor Gameplay

Smite Thor Gameplay by ForceStrategy

SMITE Beta Patch Notes 0.1.1051.1

New God: Thor!!

  • Warrior’s Madness (Passive): Thor gains 20 physical power for each enemy god within 30 feet of him. Stacks up to 3 times.
  • Mjolnir’s Attunement: Thor throws Mjolnir forward, doing 50/80/110/140/170 (+30% of your physical power) physical damage to all enemies in its path outward and half that damage on its way back. Enemy gods hit by the throw take double damage if hit on the return as well. Cost – 70/75/80/85/90 mana. Cooldown – 14s.
  • Tectonic Rift:  Thor slams his hammer on the ground, causing a fissure to appear in front of him, instantly slowing enemies by 20/25/30/35/40% for 3s. One second after the slam, spikes erupt from the fissure causing blocking movement for 4s. Cost – 75 mana. Cooldown – 17/16/15/14/13s.
  • Berserker Barrage: Thor spins his hammer around him, doing 20/35/50/65/80 (+25% of your physical power) physical damage every .4s for 2s. Thor is immune to knockup and slows for the duration. Cost – 70/75/80/85/90 mana. Cooldown – 13s.
  • Anvil of Dawn: After a short buildup, Thor leaps into the air. While in the air, Thor can target a great distance away to come crashing down in the area, dealing 150/200/250/300/350 (+120% of your physical power) physical damage and stunning all enemies in the radius for 1s. Cost – 80/90/100/110/120 mana. Cooldown – 90s.
  • Skins: Thor has two initial skins: Heavy Metal and Righteous Hammer.

General:

  • At least one Phoenix must be down in order to attack the minotaur.  If the minotaur is in combat and a phoenix is respawned then he can still be killed, however as soon as he is back to idle, he is immune until at least one phoenix is killed again.
  • LFG channel is no longer subscribed to by default.  You must now type /lfg in the System channel to subscribe. (NOTE: Once you join the channel, there is still a bug in which the channel does not close properly until you leave the game. This should be fixed in the next patch).
  • If a player disconnects while in combat, the god he was playing will now attempt to find a safe place and initiate a recall (closes an exploit in which some players would avoid a kill by disconnecting).
  • Initial surrender votes in ranked modes are now properly set to 15 minutes.
  • The range for placing wards has been increased.
  • Several crash conditions have been fixed.
  • Several improvements to the in-game web browser. Expect additional improvements in future patches.
  • Several bug fixes to the Goodwill system.
  • First win of the day favor bonus has been increased to 150.
  • Effects that were on gods when they jump now continue to effect them during jumps and dashes now.  For example, Zeus’ Detonate or Cupid’s Heart Bomb will now affect players that are in the air.
  • Inviting another player to your team while you are queued now properly leaves the queue.
  • The “Videos” menu option has been renamed to “Guides” and now includes some websites as well as videos.

UI:

  • There have been changes to how the “GODS” menu works in the game lobby. Further changes are expected in future patches. Among the changes, you can now rotate the god’s 3D scene by dragging the mouse with left-click depressed.
  • Unlocking gods and skins is now done through the Gods menu and has been removed from the store.

Jungle

  • When you are out of LOS of an enemy, your sounds will be significantly lower.  If you are out of LOS and a further distance away, your sounds will be muted.
  • Buff camp locations have changed.

Items

  • Rank 1 and 2 of boots have had their prices tweaked for starting build modifications.
  • Hand of the Gods
    • Price has been increased from 500g to 700g.

Gods:

  • Bakasura
    • Eat Minion
      • The amount of healing has been reduced from 100/150/200/250/300 to 70/120/170/220/270.
      • The cooldown has been increased from 15/14/13/12/11 to 18/17/16/15/14s.
  • Bastet
    • Cat Call
      • Health of the cats has been changed from 300/350/400/450/500 to 650/700/750/800/850.
  • Cupid
    • Issue has been resolved where his buff icons would stop updating.
  • Guan Yu
    • Tranquil Gift
      • The amount of healing has been reduced from 50/85/120/155/190 to 50/80/110/140/170.
      • The magical power contribution has been reduced from 35% to 30%.

Tuesday, September 4, 2012

Vamana Gameplay

Smite Vamana Gameplay by ForceStrategy

Artemis Gameplay #2

Smite Artemis Gameplay#2 by ForceStrategy

Hel Gameplay

Smite Hel Gameplay by ForceStrategy

SMITE Closed Beta Patch Version 0.1.1029

General:

  • First win of the day bonus for normal queue has been increased from 100 to 150 favor.
  • Players can no longer move for the first few seconds of a match.
  • The Looking for Group channel is now on by default.
  • Getting stuck in Ice Wall/Spears/Obelisk had been fixed (again)
  • The XP bar next to the chat window now displays correctly.

UI:

  • Small rank indicators have been added to the in-game hud to let players know what rank of the skills they have upgraded.
  • Lore pages now have scrollbars.

Skins:

  • An exclusive skin has been added for Pax Prime 2012 participants, and others that participate in targeted marketing events.

Gods:

  • God Tags
    • On the God Detail pages, Assassins are now called Fighters.  It doesn’t mean that you can’t still assassinate the enemy with your fighting skills, it just means you won’t be labelled anymore!
  • Agni
    • Flame Wave
      • Base damage increased from 80/120/160/200/240 to 90/140/190/240/290.
      • Magical power contribution increased from 40% to 50%.
  • Cupid
    • Floating Cupid should no longer be visible in the air after he dies.
    • Heart Bomb
      • Reduced the slow from 35% to 25%.
    • Share the Love
      • Hearts can be picked up as soon as they spawn now.
    • Fields of Love
      • Physical power contribution reduced from 120% to 100%.
      • Purification Beads and Hel’s Cleanse now properly remove the Mesmerize effect.
  • Hel
    • Hel’s disk should no longer be visible after she has died.
  • Odin
    • Gungnir’s Might
      • Base damage increased from 70/115/160/205/250 to 90/145/200/255/310.
      • Odin no longer loses the passive when activating this ability.
      • Passive physical protection has been reduced from 20/30/40/50/60 to 10/20/30/40/50.
      • Passive health regeneration reduced from 5/10/15/20/25 to 4/8/12/16/20 HP5.